server, client and general GLX extensions and version numbers
Ian Romanick
idr at us.ibm.com
Wed Dec 6 12:02:06 PST 2006
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Brian Paul wrote:
> Tomas Carnecky wrote:
>> Brian Paul wrote:
>>
>>> Most GLX extensions require both client and server-side support, but
>>> some are client-side only (like GLX_ARB_get_proc_address) and some are
>>> server-side only (can't think of any off-hand).
>>
>> While we're at it, the OpenGL code on Wine also needs to query GL/GLX to
>> see which extensions are supported, and because of buggy (proprietary
>> ATI) drivers some workarounds are necessary.
>>
>> Where is it defined how to correctly test whether an extension is
>> supported? I haven't seen in any spec that either the client, server or
>> global extension string should be queried. So, is it true that, for
>> example, to test for GLX_ARB_get_proc_address the client extension
>> string can be used on all drivers or can a driver choose to support this
>> extension only if the 'global' extension strings contains this string?
>
> I think you can safely use glXQueryExtensionsString() all the time.
> It should be a complete list of all GLX extensions that are available
> to you (those that are supported by both client&server, plus those
> that are client-side only).
Yes. ++
>> The same for the versions: can I count on GLX_ARB_get_proc_address if
>> the client version is >=1.4 or does the global version need to be >=1.4?
>
> If you have glx 1.4, you'll have glXGetProcAddress().
>
> The glXGetProcAddressARB() function is defined by
> GLX_ARB_get_proc_address.
>
> Equivalent, but independent things.
Brian is correct, but...
The Linux OpenGL ABI *requires* that glXGetProcAddressARB be available
at all times. This means that on Linux you can safely assume that
glXGetProcAddressARB will exist and be functional.
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