Bi-Endian issue

Brian Paul brian.paul at
Thu Nov 30 07:27:27 PST 2006

Laurent Lagrange wrote:

> My driver has XAA acceleration and I don't want to lose it. I can
> handle byte ordering in the XAA rendering functions, but my problem is
> with every drawing operation which don't use XAA. For example, OpenGL
> with mesa (in software).

There shouldn't be any problem with byte ordering in Mesa's software X 
renderer.  Let me know if you find any problems there.


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