Radeon M7 rendering problem for SXGA+

John Klingler john at jupiter.com
Thu Oct 19 10:04:09 PDT 2006


Thanks, Alex, I'll do that.

What I was referring to by "widening" was that when setting the
RADEON_DEFAULT_OFFSET as in RADEONSetPitch() didn't work, I
followed it back to where it is called from and ended up in
the DRI code, which is quite complex.

John

Alex Deucher wrote:

>
> I'm not sure I understand the widening problem.  If you are writing
> your own driver just set the pitch of the drawing engine to the pitch
> of the surface you are drawing to.  make sure your pitch matches the
> HW requirements.  You will have to set the pitch on both the src and
> dst surfaces.  EXA might be easier to follow since the pitch and
> offsets are configured per pixmap.  Take a look at radeon_exa.c and
> radeon_exa_funcs.c.  Also keep in mind that the crtc pitch and the
> drawing engine pitch do not have to match.  You can have a huge
> virtual desktop with a variable sized window looking into it.
>
> Alex
>
>



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