xf86CrtcDamageShadow ?

Keith Packard keithp at keithp.com
Tue Apr 10 10:50:12 PDT 2007


On Tue, 2007-04-10 at 19:09 +0200, Thomas Hellström wrote:
> Hi,
> 
> I have a couple of questions related to the xf86CrtcDamageShadow function:
> 
> The current version may damage regions which is not part of the framebuffer.
> For example, if a rotated (90) buffer has dimensions 1024x768, and the 
> unrotated framebuffer has the
> same dimensions, xf86CrtcDamageShadow will call DamageDamageRegion with 
> a 768x1024 region, which is larger than the
> original 1074x768 pixmap.

Sounds like it's ignoring rotation?

-- 
keith.packard at intel.com
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