GMA965-X3100 woes
Lukas Hejtmanek
xhejtman at ics.muni.cz
Tue Aug 21 14:48:44 PDT 2007
On Tue, Aug 21, 2007 at 08:04:25PM +0200, Michel Dänzer wrote:
> None of this says anything about the cause of the lockup unfortunately.
>
> What does xrandr say for you though? Does it only happen with both page
> flipping and triple buffering enabled, or also with either one of them?
I found that critical is page flip. Triple buffering is OK. And I also tried
to disable tiling, but no luck.
Btw, I can also see image corruption in Return to the Castle Wolfnstein game.
Some textures flash (but it is unrelated to triple buffering and page flip).
This is the xrandr output:
Screen 0: minimum 320 x 200, current 1280 x 800, maximum 1280 x 1280
VGA disconnected (normal left inverted right x axis y axis)
LVDS connected 1280x800+0+0 (normal left inverted right x axis y axis) 0mm x 0mm
1280x800 60.2*+
1152x768 54.8
1024x768 85.0 75.0 70.1 60.0
832x624 74.6
800x600 85.1 72.2 75.0 60.3 56.2
640x480 85.0 72.8 75.0 59.9
720x400 85.0
640x400 85.1
640x350 85.1
TV disconnected (normal left inverted right x axis y axis)
--
Lukáš Hejtmánek
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