Latest i810 driver
xhejtman at fi.muni.cz
Wed Feb 7 02:36:04 PST 2007
On Wed, Feb 07, 2007 at 09:06:37AM +0100, Michel Dänzer wrote:
> glxgears is not a benchmark, but if you're having similar issues with
> real applications: How much aperture space is available for the DRM
> memory manager? I recommend giving it as much as possible with Option
According to log file, 32MB is reserved for DRM.
> > and for some reason, mouse cursor is disabled (and/or totally confused) in
> > fullscreen GL applications. (tested with ppracer, ufo, and return to castle
> > wolfnstein)
> That's probably due to DGA mouse being broken since input-hotplug.
> Daniel Stone told me on IRC it'll be fixed, but I don't know when. In
> the meantime, setting the environment variable SDL_VIDEO_X11_DGAMOUSE=0
> helps somewhat with SDL apps, but there are intermittent 'wraparound'
> effects which make it mostly unusable with anything that really needs
> relative motion.
Update, I've noticed that mouse issue is also in windowed GL application.
Maybe because of mouse grab.
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