MC / iDCT

Torgeir Veimo torgeir at pobox.com
Fri Jul 6 17:38:17 PDT 2007


I'm wondering if anyone have any idea how motion compensation and  
inverse cosine transform can be implemented in fragment programs, in  
order to offload these operations to the GPU?

-- 
Torgeir Veimo
torgeir at pobox.com



-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.x.org/archives/xorg/attachments/20070707/b5d44201/attachment.html>


More information about the xorg mailing list