Buffer related input event bug? -- 1.4.1~git20080131

Simon Thum simon.thum at gmx.de
Wed Jul 30 14:26:27 PDT 2008


Rohan Lean wrote:
> On Tue, 2008-07-29 at 23:30 +0200, Simon Thum wrote: 
>> Rohan Lean wrote:
>>> Is anyone looking into the issue? Do you need more information?
>> I'm not, but to me it looks very much like the game's problem, which 
>> Xorg merely triggers. You should report it there, maybe make mention of 
>> the input event rework on xorg's side.
> 
> As this happens in all games that would mean a problem in SDL, which was
> my first guess. Of course, I did not consider that even if a downgrade
> to the SDL version that still worked could still mean a bug there if it
> made faulty assumptions that just happened to be true in the past.
> I do still find that interpretation rather unlikely however. What
> exactly does xorg do different but correct since the input event rework?
I can't answer that but I'd be surprised if there where no externally 
visible side-effects.
> 
> But yes, lowering the CPI and increasing the sensitivity in the game of
> course hides the problem at the cost of accuracy. That was not necessary
> before however and I would prefer a bugfix to a dirty workaround.
Sure, but it _sounds_ as if the bug is actually in SDL.
Should they observe a bug in the server, fine, if not they can fix it.




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