GL colours wrong with current intel driver on G965
Steven J Newbury
steve at snewbury.org.uk
Fri May 9 14:04:22 PDT 2008
On Fri, 2008-05-09 at 13:19 -0700, Dale Southard wrote:
> That appears to be wrong light placement, not wrong colors. In fact the
> light placement appears to be exactly opposite the correct location.
Yeah, that's true. sdlmess/sdlmame opengl driver is showing wrong
colours though and that just renders to a single surface. Maybe wrong
light placement is causing that too? I don't really know enough about
GL programming to work out where the problem lies. Perhaps it's a
compiler bug, I'll try compiling mesa with a different complier version.
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