Where is libGLcore.so ?

Dan Nicholson dbn.lists at gmail.com
Mon May 12 11:34:22 PDT 2008

On Mon, May 12, 2008 at 11:06 AM, Kristian Høgsberg <krh at bitplanet.net> wrote:
> On Mon, May 12, 2008 at 11:22 AM, Dan Nicholson <dbn.lists at gmail.com> wrote:
>  >
>  >  The other drawback being that things can get out of sync. You
>  >  certainly know more about how that API holds up, but it seems like it
>  >  would break if, say, one of the API symbols in indirect_size.h existed
>  >  in mesa, but not in xserver. The other thing I was thinking would to
>  >  make a small library from the generated files and link that into libGL
>  >  and libglx.
>  Georges patches get rid of glcontextmodes.[ch] (I think he didn't
>  actually drop those in his patches, but we should).  Aside from those,
>  all the shared files are generated from one canonical description, so
>  I don't feel it's a big problem to scatter the generataed files into
>  different repositories.  It makes it a little bit trickier to update
>  the GL definitions, but that's already pretty tricky as it is.
>  Besides, we can make the scripts error out if they can't find an
>  xserver checkout to generate into, and print a reminder about also
>  committing the xserver files.

I'm not really worried about that part - I'm confident that the few
people that touch the generators can remember to sync the created
files into the xserver. What I'm more concerned about is not always
keeping the xserver and mesa in lockstep. In other words, what happens
if I update to a new mesa release and its glapi is out-of-sync with
libglx? Is that an issue?


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