[PATCH] When converting from double to fixed, round carefully.

Keith Packard keithp at keithp.com
Fri Nov 14 16:28:49 PST 2008

On Fri, 2008-11-14 at 23:31 +0100, Clemens Eisserer wrote:
> Hi,
> > Perhaps we should extend Render to include 64-bit floating point transforms...
> That would be really great.
> I am doing some tricks with mask-transformations having quite a hard
> time by the fixed-point limitations, especially for large scales (like
> 100x).

A patch would be welcome; the internals are mostly ready now.

keith.packard at intel.com
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