[PATCH] __GLX_MEM_COPY() is never used on possible NULL pointers
Peter Hutterer
peter.hutterer at who-t.net
Tue Feb 3 15:54:53 PST 2009
On Wed, Feb 04, 2009 at 12:05:57AM +0100, Tomas Carnecky wrote:
> Signed-off-by: Tomas Carnecky <tom at dbservice.com>
> ---
> glx/unpack.h | 2 +-
> 1 files changed, 1 insertions(+), 1 deletions(-)
>
> diff --git a/glx/unpack.h b/glx/unpack.h
> index a1dd17d..675d8cc 100644
> --- a/glx/unpack.h
> +++ b/glx/unpack.h
> @@ -47,7 +47,7 @@
> ** Fetch a double from potentially unaligned memory.
> */
> #ifdef __GLX_ALIGN64
> -#define __GLX_MEM_COPY(dst,src,n) if (src && dst) memcpy(dst,src,n)
> +#define __GLX_MEM_COPY(dst,src,n) memcpy(dst,src,n)
> #define __GLX_GET_DOUBLE(dst,src) __GLX_MEM_COPY(&dst,src,8)
> #else
> #define __GLX_GET_DOUBLE(dst,src) (dst) = *((GLdouble*)(src))
> --
> 1.6.1.2
Can you provide a bit more context for this? Why is removing the check
beneficial?
Cheers,
Peter
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