proportional panning

Matthias Hopf mhopf at suse.de
Mon Jun 8 08:46:07 PDT 2009


On May 23, 09 19:24:31 +0100, David De La Harpe Golden wrote:
> But it's "border-push" type panning. That means to scroll new sections
> of the display into view you "push" against the border. Back in the
> day, some amiga stuff instead used "proportional" panning to move the
> viewport about the screen. Why would you want this?  "Pushing" against
> a border means you need to push beyond where you want to click on to
> bring whatever it is fully on-screen, then move back.  With the
> proportional way, every viewport pointer position corresponds to a
> particular point on the panning area. It allows rapid scrolling about
> large panning areas, at cost of some precision.

Yes, you're right - I forgot how it was on the Amiga. Shame on me.
You're more than welcome to add this to the panning code.

Matthias

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