Remote OpenGL -- getting it to work?
Antoine Martin
antoine at nagafix.co.uk
Sat Jun 11 09:42:47 UTC 2016
On 11/06/16 12:30, L. A. Walsh wrote:
> Antoine Martin wrote:
>> On 11/06/16 01:02, L. A. Walsh wrote:
>>
>>> Antoine Martin wrote:
>>>
>>>>>> .0 NVIDIA 355.98)
>>>>>>
>>>> FWIW: xpra + virtualgl works very well and is often considerably faster
>>>> than doing GL over a remote display connection. More info here:
>>>> https://xpra.org/trac/wiki/Usage/OpenGL
>>>>
>>> ---
>>> Will have to try that -- not sure if xpra is supported by the cygwin/X
>>> server or not...
>>>
>> No, you do not need cygwin or anything else: the client runs native on
>> all supported platforms, including MS Windows.
>>
> ---
> And it includes the X-server as well?
Not sure what "it" is.
Xpra uses a virtual display server (Xvfb or Xorg+dummy) on the server
side, which is provided by your distribution.
On the client side, it runs *native* via GTK: so no need for X11 on MS
Windows or Mac OSX.
Cheers
Antoine
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