Oh, that's on my TODO list for years!
Am 04.02.22 um 18:48 schrieb Maarten Lankhorst:
Suballocating a buffer object is something that is not driver generic, and is useful for other drivers as well.
Signed-off-by: Maarten Lankhorst maarten.lankhorst@linux.intel.com
drivers/gpu/drm/Makefile | 4 +- drivers/gpu/drm/drm_suballoc.c | 424 +++++++++++++++++++++++++++++++++ include/drm/drm_suballoc.h | 78 ++++++ 3 files changed, 505 insertions(+), 1 deletion(-) create mode 100644 drivers/gpu/drm/drm_suballoc.c create mode 100644 include/drm/drm_suballoc.h
diff --git a/drivers/gpu/drm/Makefile b/drivers/gpu/drm/Makefile index 8675c2af7ae1..b848bcf8790c 100644 --- a/drivers/gpu/drm/Makefile +++ b/drivers/gpu/drm/Makefile @@ -57,7 +57,9 @@ drm_kms_helper-y := drm_bridge_connector.o drm_crtc_helper.o \ drm_scdc_helper.o drm_gem_atomic_helper.o \ drm_gem_framebuffer_helper.o \ drm_atomic_state_helper.o drm_damage_helper.o \
drm_format_helper.o drm_self_refresh_helper.o drm_rect.o
drm_format_helper.o drm_self_refresh_helper.o drm_rect.o \
drm_suballoc.o
I think we should put that into a separate module like we now do with other helpers as well.
drm_kms_helper-$(CONFIG_DRM_PANEL_BRIDGE) += bridge/panel.o drm_kms_helper-$(CONFIG_DRM_FBDEV_EMULATION) += drm_fb_helper.o
diff --git a/drivers/gpu/drm/drm_suballoc.c b/drivers/gpu/drm/drm_suballoc.c new file mode 100644 index 000000000000..e0bb35367b71 --- /dev/null +++ b/drivers/gpu/drm/drm_suballoc.c @@ -0,0 +1,424 @@ +/*
- Copyright 2011 Red Hat Inc.
- All Rights Reserved.
- Permission is hereby granted, free of charge, to any person obtaining a
- copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sub license, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- USE OR OTHER DEALINGS IN THE SOFTWARE.
- The above copyright notice and this permission notice (including the
- next paragraph) shall be included in all copies or substantial portions
- of the Software.
- */
+/*
- Authors:
- Jerome Glisse glisse@freedesktop.org
- */
That is hopelessly outdated. IIRC I completely rewrote that stuff in ~2012.
+/* Algorithm:
- We store the last allocated bo in "hole", we always try to allocate
- after the last allocated bo. Principle is that in a linear GPU ring
- progression was is after last is the oldest bo we allocated and thus
- the first one that should no longer be in use by the GPU.
- If it's not the case we skip over the bo after last to the closest
- done bo if such one exist. If none exist and we are not asked to
- block we report failure to allocate.
- If we are asked to block we wait on all the oldest fence of all
- rings. We just wait for any of those fence to complete.
- */
+#include <drm/drm_suballoc.h> +#include <drm/drm_print.h> +#include <linux/slab.h> +#include <linux/sched.h> +#include <linux/wait.h> +#include <linux/dma-fence.h>
+static void drm_suballoc_remove_locked(struct drm_suballoc *sa); +static void drm_suballoc_try_free(struct drm_suballoc_manager *sa_manager);
+/**
- drm_suballoc_manager_init - Initialise the drm_suballoc_manager
- @sa_manager: pointer to the sa_manager
- @size: number of bytes we want to suballocate
- @align: alignment for each suballocated chunk
- Prepares the suballocation manager for suballocations.
- */
+void drm_suballoc_manager_init(struct drm_suballoc_manager *sa_manager,
u32 size, u32 align)
+{
- u32 i;
- if (!align)
align = 1;
- /* alignment must be a power of 2 */
- BUG_ON(align & (align - 1));
When we move that I think we should cleanup the code once more, e.g. use is_power_of_2() function here for example.
There are also a bunch of places with extra {} and constructs like "if (....) return true; else return false;" which could certainly be simplified.
Apart from that really great idea.
Regards, Christian.
- init_waitqueue_head(&sa_manager->wq);
- sa_manager->size = size;
- sa_manager->align = align;
- sa_manager->hole = &sa_manager->olist;
- INIT_LIST_HEAD(&sa_manager->olist);
- for (i = 0; i < DRM_SUBALLOC_MAX_QUEUES; ++i)
INIT_LIST_HEAD(&sa_manager->flist[i]);
+} +EXPORT_SYMBOL(drm_suballoc_manager_init);
+/**
- drm_suballoc_manager_fini - Destroy the drm_suballoc_manager
- @sa_manager: pointer to the sa_manager
- Cleans up the suballocation manager after use. All fences added
- with drm_suballoc_free() must be signaled, or we cannot clean up
- the entire manager.
- */
+void drm_suballoc_manager_fini(struct drm_suballoc_manager *sa_manager) +{
- struct drm_suballoc *sa, *tmp;
- if (!sa_manager->size)
return;
- if (!list_empty(&sa_manager->olist)) {
sa_manager->hole = &sa_manager->olist,
drm_suballoc_try_free(sa_manager);
if (!list_empty(&sa_manager->olist))
DRM_ERROR("sa_manager is not empty, clearing anyway\n");
- }
- list_for_each_entry_safe(sa, tmp, &sa_manager->olist, olist) {
drm_suballoc_remove_locked(sa);
- }
- sa_manager->size = 0;
+} +EXPORT_SYMBOL(drm_suballoc_manager_fini);
+static void drm_suballoc_remove_locked(struct drm_suballoc *sa) +{
- struct drm_suballoc_manager *sa_manager = sa->manager;
- if (sa_manager->hole == &sa->olist) {
sa_manager->hole = sa->olist.prev;
- }
- list_del_init(&sa->olist);
- list_del_init(&sa->flist);
- dma_fence_put(sa->fence);
- kfree(sa);
+}
+static void drm_suballoc_try_free(struct drm_suballoc_manager *sa_manager) +{
- struct drm_suballoc *sa, *tmp;
- if (sa_manager->hole->next == &sa_manager->olist)
return;
- sa = list_entry(sa_manager->hole->next, struct drm_suballoc, olist);
- list_for_each_entry_safe_from(sa, tmp, &sa_manager->olist, olist) {
if (sa->fence == NULL ||
!dma_fence_is_signaled(sa->fence)) {
return;
}
drm_suballoc_remove_locked(sa);
- }
+}
+static inline unsigned drm_suballoc_hole_soffset(struct drm_suballoc_manager *sa_manager) +{
- struct list_head *hole = sa_manager->hole;
- if (hole != &sa_manager->olist) {
return list_entry(hole, struct drm_suballoc, olist)->eoffset;
- }
- return 0;
+}
+static inline unsigned drm_suballoc_hole_eoffset(struct drm_suballoc_manager *sa_manager) +{
- struct list_head *hole = sa_manager->hole;
- if (hole->next != &sa_manager->olist) {
return list_entry(hole->next, struct drm_suballoc, olist)->soffset;
- }
- return sa_manager->size;
+}
+static bool drm_suballoc_try_alloc(struct drm_suballoc_manager *sa_manager,
struct drm_suballoc *sa,
unsigned size)
+{
- unsigned soffset, eoffset;
- soffset = drm_suballoc_hole_soffset(sa_manager);
- eoffset = drm_suballoc_hole_eoffset(sa_manager);
- if ((eoffset - soffset) >= size) {
sa->manager = sa_manager;
sa->soffset = soffset;
sa->eoffset = soffset + size;
list_add(&sa->olist, sa_manager->hole);
INIT_LIST_HEAD(&sa->flist);
sa_manager->hole = &sa->olist;
return true;
- }
- return false;
+}
+/**
- drm_suballoc_event - Check if we can stop waiting
- @sa_manager: pointer to the sa_manager
- @size: number of bytes we want to allocate
- @align: alignment we need to match
- Check if either there is a fence we can wait for or
- enough free memory to satisfy the allocation directly
- */
+static bool drm_suballoc_event(struct drm_suballoc_manager *sa_manager,
u32 size)
+{
- unsigned soffset, eoffset, i;
- for (i = 0; i < DRM_SUBALLOC_MAX_QUEUES; ++i)
if (!list_empty(&sa_manager->flist[i]))
return true;
- soffset = drm_suballoc_hole_soffset(sa_manager);
- eoffset = drm_suballoc_hole_eoffset(sa_manager);
- if ((eoffset - soffset) >= size) {
return true;
- }
- return false;
+}
+static bool drm_suballoc_next_hole(struct drm_suballoc_manager *sa_manager,
struct dma_fence **fences,
unsigned *tries)
+{
- struct drm_suballoc *best_bo = NULL;
- unsigned i, best_idx, soffset, best, tmp;
- /* if hole points to the end of the buffer */
- if (sa_manager->hole->next == &sa_manager->olist) {
/* try again with its beginning */
sa_manager->hole = &sa_manager->olist;
return true;
- }
- soffset = drm_suballoc_hole_soffset(sa_manager);
- /* to handle wrap around we add sa_manager->size */
- best = sa_manager->size * 2;
- /* go over all fence list and try to find the closest sa
* of the current last
*/
- for (i = 0; i < DRM_SUBALLOC_MAX_QUEUES; ++i) {
struct drm_suballoc *sa;
fences[i] = NULL;
if (list_empty(&sa_manager->flist[i]))
continue;
sa = list_first_entry(&sa_manager->flist[i],
struct drm_suballoc, flist);
if (!dma_fence_is_signaled(sa->fence)) {
fences[i] = sa->fence;
continue;
}
/* limit the number of tries each freelist gets */
if (tries[i] > 2) {
continue;
}
tmp = sa->soffset;
if (tmp < soffset) {
/* wrap around, pretend it's after */
tmp += sa_manager->size;
}
tmp -= soffset;
if (tmp < best) {
/* this sa bo is the closest one */
best = tmp;
best_idx = i;
best_bo = sa;
}
- }
- if (best_bo) {
++tries[best_idx];
sa_manager->hole = best_bo->olist.prev;
/* we knew that this one is signaled,
so it's save to remote it */
drm_suballoc_remove_locked(best_bo);
return true;
- }
- return false;
+}
+/**
- drm_suballoc_new - Make a suballocation.
- @sa_manager: pointer to the sa_manager
- @size: number of bytes we want to suballocate.
- Try to make a suballocation of size @size, which will be rounded
- up to the alignment specified in specified in drm_suballoc_manager_init().
- Returns a new suballocated bo, or an ERR_PTR.
- */
+struct drm_suballoc * +drm_suballoc_new(struct drm_suballoc_manager *sa_manager, u32 size) +{
- struct dma_fence *fences[DRM_SUBALLOC_MAX_QUEUES];
- unsigned tries[DRM_SUBALLOC_MAX_QUEUES];
- unsigned count;
- int i, r;
- struct drm_suballoc *sa;
- size = ALIGN(size, sa_manager->align);
- if (WARN_ON_ONCE(size > sa_manager->size))
return ERR_PTR(-EINVAL);
- sa = kmalloc(sizeof(struct drm_suballoc), GFP_KERNEL);
- if (!sa)
return ERR_PTR(-ENOMEM);
- sa->manager = sa_manager;
- sa->fence = NULL;
- INIT_LIST_HEAD(&sa->olist);
- INIT_LIST_HEAD(&sa->flist);
- spin_lock(&sa_manager->wq.lock);
- do {
for (i = 0; i < DRM_SUBALLOC_MAX_QUEUES; ++i)
tries[i] = 0;
do {
drm_suballoc_try_free(sa_manager);
if (drm_suballoc_try_alloc(sa_manager, sa,
size)) {
spin_unlock(&sa_manager->wq.lock);
return sa;
}
/* see if we can skip over some allocations */
} while (drm_suballoc_next_hole(sa_manager, fences, tries));
for (i = 0, count = 0; i < DRM_SUBALLOC_MAX_QUEUES; ++i)
if (fences[i])
fences[count++] = dma_fence_get(fences[i]);
if (count) {
long t;
spin_unlock(&sa_manager->wq.lock);
t = dma_fence_wait_any_timeout(fences, count, true,
MAX_SCHEDULE_TIMEOUT,
NULL);
for (i = 0; i < count; ++i)
dma_fence_put(fences[i]);
r = (t > 0) ? 0 : t;
spin_lock(&sa_manager->wq.lock);
} else {
/* if we have nothing to wait for block */
r = wait_event_interruptible_locked(
sa_manager->wq,
drm_suballoc_event(sa_manager, size)
);
}
- } while (!r);
- spin_unlock(&sa_manager->wq.lock);
- kfree(sa);
- return ERR_PTR(r);
+} +EXPORT_SYMBOL(drm_suballoc_new);
+/**
- drm_suballoc_free - Free a suballocation
- @suballoc: pointer to the suballocation
- @fence: fence that signals when suballocation is idle
- @queue: the index to which queue the suballocation will be placed on the free list.
- Free the suballocation. The suballocation can be re-used after @fence signals.
- @queue is used to allow waiting on multiple fence contexts in parallel in
- drm_suballoc_new().
- */
+void drm_suballoc_free(struct drm_suballoc *suballoc,
struct dma_fence *fence,
u32 queue)
+{
- struct drm_suballoc_manager *sa_manager;
- if (!suballoc)
return;
- sa_manager = suballoc->manager;
- BUG_ON(queue >= DRM_SUBALLOC_MAX_QUEUES);
- spin_lock(&sa_manager->wq.lock);
- if (fence && !dma_fence_is_signaled(fence)) {
suballoc->fence = dma_fence_get(fence);
list_add_tail(&suballoc->flist, &sa_manager->flist[queue]);
- } else {
drm_suballoc_remove_locked(suballoc);
- }
- wake_up_all_locked(&sa_manager->wq);
- spin_unlock(&sa_manager->wq.lock);
+} +EXPORT_SYMBOL(drm_suballoc_free);
+#ifdef CONFIG_DEBUG_FS +void drm_suballoc_dump_debug_info(struct drm_suballoc_manager *sa_manager,
struct seq_file *m, u64 suballoc_base)
+{
- struct drm_suballoc *i;
- spin_lock(&sa_manager->wq.lock);
- list_for_each_entry(i, &sa_manager->olist, olist) {
uint64_t soffset = i->soffset;
uint64_t eoffset = i->eoffset;
if (&i->olist == sa_manager->hole) {
seq_printf(m, ">");
} else {
seq_printf(m, " ");
}
seq_printf(m, "[0x%010llx 0x%010llx] size %8lld",
suballoc_base + soffset, suballoc_base + eoffset, eoffset - soffset);
if (i->fence)
seq_printf(m, " protected by 0x%016llx on context %llu",
i->fence->seqno, i->fence->context);
seq_printf(m, "\n");
- }
- spin_unlock(&sa_manager->wq.lock);
+} +EXPORT_SYMBOL(drm_suballoc_dump_debug_info); +#endif diff --git a/include/drm/drm_suballoc.h b/include/drm/drm_suballoc.h new file mode 100644 index 000000000000..846c4a792fac --- /dev/null +++ b/include/drm/drm_suballoc.h @@ -0,0 +1,78 @@ +/*
- SPDX-License-Identifier: MIT
- Copyright © 2022 Intel Corporation
- */
+#ifndef _DRM_SUBALLOC_H_ +#define _DRM_SUBALLOC_H_
+#include <linux/types.h> +#include <linux/list.h> +#include <linux/wait.h>
+struct dma_fence; +struct seq_file;
+/* sub-allocation manager, it has to be protected by another lock.
- By conception this is an helper for other part of the driver
- like the indirect buffer or semaphore, which both have their
- locking.
- Principe is simple, we keep a list of sub allocation in offset
- order (first entry has offset == 0, last entry has the highest
- offset).
- When allocating new object we first check if there is room at
- the end total_size - (last_object_offset + last_object_size) >=
- alloc_size. If so we allocate new object there.
- When there is not enough room at the end, we start waiting for
- each sub object until we reach object_offset+object_size >=
- alloc_size, this object then become the sub object we return.
- Alignment can't be bigger than page size.
- Hole are not considered for allocation to keep things simple.
- Assumption is that there won't be hole (all object on same
- alignment).
- The actual buffer object handling depends on the driver,
- and is not part of the helper implementation.
- */
+#define DRM_SUBALLOC_MAX_QUEUES 32
+struct drm_suballoc_manager {
- wait_queue_head_t wq;
- struct list_head *hole, olist, flist[DRM_SUBALLOC_MAX_QUEUES];
- u32 size, align;
+};
+/* sub-allocation buffer */ +struct drm_suballoc {
- struct list_head olist, flist;
- struct drm_suballoc_manager *manager;
- u32 soffset, eoffset;
- struct dma_fence *fence;
+};
+void drm_suballoc_manager_init(struct drm_suballoc_manager *sa_manager,
u32 size, u32 align);
+void drm_suballoc_manager_fini(struct drm_suballoc_manager *sa_manager); +struct drm_suballoc *drm_suballoc_new(struct drm_suballoc_manager *sa_manager,
u32 size);
+void drm_suballoc_free(struct drm_suballoc *sa_bo,
struct dma_fence *fence,
u32 queue);
+#ifdef CONFIG_DEBUG_FS +void drm_suballoc_dump_debug_info(struct drm_suballoc_manager *sa_manager,
struct seq_file *m, u64 suballoc_base);
+#else +static inline void +drm_suballoc_dump_debug_info(struct drm_suballoc_manager *sa_manager,
struct seq_file *m, u64 suballoc_base)
+{ }
+#endif
+#endif /* _DRM_SUBALLOC_H_ */