On Mon, Jan 11, 2021 at 03:00:01PM +0200, Mikko Perttunen wrote:
Show the number of pending waiters in the debugfs status file. This is useful for testing to verify that waiters do not leak or accumulate incorrectly.
Signed-off-by: Mikko Perttunen mperttunen@nvidia.com
drivers/gpu/host1x/debug.c | 14 +++++++++++--- 1 file changed, 11 insertions(+), 3 deletions(-)
diff --git a/drivers/gpu/host1x/debug.c b/drivers/gpu/host1x/debug.c index 1b4997bda1c7..8a14880c61bb 100644 --- a/drivers/gpu/host1x/debug.c +++ b/drivers/gpu/host1x/debug.c @@ -69,6 +69,7 @@ static int show_channel(struct host1x_channel *ch, void *data, bool show_fifo)
static void show_syncpts(struct host1x *m, struct output *o) {
struct list_head *pos; unsigned int i;
host1x_debug_output(o, "---- syncpts ----\n");
@@ -76,12 +77,19 @@ static void show_syncpts(struct host1x *m, struct output *o) for (i = 0; i < host1x_syncpt_nb_pts(m); i++) { u32 max = host1x_syncpt_read_max(m->syncpt + i); u32 min = host1x_syncpt_load(m->syncpt + i);
unsigned int waiters = 0;
if (!min && !max)
spin_lock(&m->syncpt[i].intr.lock);
list_for_each(pos, &m->syncpt[i].intr.wait_head)
waiters++;
spin_unlock(&m->syncpt[i].intr.lock);
Would it make sense to keep a running count so that we don't have to compute it here?
if (!min && !max && !waiters) continue;
host1x_debug_output(o, "id %u (%s) min %d max %d\n",
i, m->syncpt[i].name, min, max);
host1x_debug_output(o,
"id %u (%s) min %d max %d (%d waiters)\n",
i, m->syncpt[i].name, min, max, waiters);
Or alternatively, would it be useful to collect a bit more information about waiters so that when they leak we get a better understanding of which ones leak?
It doesn't look like we currently have much information in struct host1x_waitlist to identify waiters, but perhaps that can be extended?
Thierry