[Clipart] RE: zero byte files

adrian stovall drakaan at gmail.com
Mon Jan 23 17:57:05 PST 2006


Well, as long as AI is doing something parseable and stable when it
adds the RDF, we should be able to get the upload page to understand
it.



On 1/23/06, Gerald Ganson <Gerald.Ganson at rdc.ab.ca> wrote:
> FYI in case this info can help.
>
> I upgraded to Adobe Illustrator-CS version, and it appears to handle RDF
> a little differently than did ver. 10.  When I save a file in AI now to
> SVG with Author, title, license etc. the file grows by more than double
> and it has a bunch of weird adobe stuff in it.
>
> I know that if you click on "make editable in Adobe" to save, then AI
> will save a copy of the AI file embeded within the SVG file and of
> course this would be bad for OCAL.
>
> But just checking "include XMP" when saving SVG creates a problem too.
>
> So if you save without "XMP" in AI, you get a file with no RDF tag in it
> at all. I tried to upload one to OCAL, and seem to have gotten a zero
> byte file as well.
>
> I've posted the file "Goalie mask (B and W)" for comparison at...
>
> http://www.rdc.ab.ca/rdc/personal/gganson/test/goal_mask_01.svg
>
> The other files I uploaded this morning were from the older version of
> AI, and the RDF data was added by a script locally that I wrote for
> Windows.
>
> I'll try and rewrite my script to add the RDF tags into this new version
> of AI files to see if I can upload successfully with those.
>
> So point of my long story is... It may depend on the program and save
> options as to wether or not a submitter gets the 0 byte problem.
>
> Gerald G.
>
>
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--
'Murphy was an optimist'
    - O'Toole's commentary on murpy's law

'Extremists suck'
    - Adrian Stovall [ http://drakaan.blogspot.com ]



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