[Mesa-dev] [Bug 31255] New: Unigine Sanctuary v 2.2: some surfaces have wrong colours
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Oct 31 04:48:42 PDT 2010
https://bugs.freedesktop.org/show_bug.cgi?id=31255
Summary: Unigine Sanctuary v 2.2: some surfaces have wrong
colours
Product: Mesa
Version: git
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Mesa core
AssignedTo: mesa-dev at lists.freedesktop.org
ReportedBy: drakkk at centrum.cz
Created an attachment (id=39922)
--> (https://bugs.freedesktop.org/attachment.cgi?id=39922)
screenshot
In Unigine Sanctuary v2.2 with shaders quality set to high (low and medium
works fine) some surfaces have wrong colours, they are over bright, it looks
like they are reflecting too much light from nearby torches.
I've tried some older mesa versions and I've found out this is a regression
from glsl2 merge.
This is with r300g driver, RV530, mesa
a15cf3cd0b21d593033a3abd2b1788de292001bd, 2.6.36 kernel. I'm setting component
to mesa core for now but it may as well be some r300g problem only exposed by
glsl2 merge. Any logs needed?
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