[Mesa-dev] [PATCH 2/7] util/prim: clean up and add comments
Chia-I Wu
olvaffe at gmail.com
Thu May 2 00:55:48 PDT 2013
Move together (or add) functions to decompose/reduce/assemble a primitive,
give them consistent names, and document them. Add u_prim_vertex_count() so
that the vertex count information can be used elsewhere.
u_assembled_primitive() will be removed in a folow-on commit.
Signed-off-by: Chia-I Wu <olvaffe at gmail.com>
---
src/gallium/auxiliary/util/u_prim.h | 167 ++++++++++++++++++++++-------------
1 file changed, 107 insertions(+), 60 deletions(-)
diff --git a/src/gallium/auxiliary/util/u_prim.h b/src/gallium/auxiliary/util/u_prim.h
index 31f9235..4634aea 100644
--- a/src/gallium/auxiliary/util/u_prim.h
+++ b/src/gallium/auxiliary/util/u_prim.h
@@ -37,6 +37,105 @@
extern "C" {
#endif
+struct u_prim_vertex_count {
+ int min;
+ int incr;
+};
+
+/**
+ * Decompose a primitive that is a loop, a strip, or a fan. Return the
+ * original primitive if it is already decomposed.
+ */
+static INLINE unsigned
+u_decomposed_prim(unsigned prim)
+{
+ switch (prim) {
+ case PIPE_PRIM_LINE_LOOP:
+ case PIPE_PRIM_LINE_STRIP:
+ return PIPE_PRIM_LINES;
+ case PIPE_PRIM_TRIANGLE_STRIP:
+ case PIPE_PRIM_TRIANGLE_FAN:
+ return PIPE_PRIM_TRIANGLES;
+ case PIPE_PRIM_QUAD_STRIP:
+ return PIPE_PRIM_QUADS;
+ case PIPE_PRIM_LINE_STRIP_ADJACENCY:
+ return PIPE_PRIM_LINES_ADJACENCY;
+ case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
+ return PIPE_PRIM_TRIANGLES_ADJACENCY;
+ default:
+ return prim;
+ }
+}
+
+/**
+ * Reduce a primitive to one of PIPE_PRIM_POINTS, PIPE_PRIM_LINES, and
+ * PIPE_PRIM_TRIANGLES.
+ */
+static INLINE unsigned
+u_reduced_prim(unsigned prim)
+{
+ switch (prim) {
+ case PIPE_PRIM_POINTS:
+ return PIPE_PRIM_POINTS;
+ case PIPE_PRIM_LINES:
+ case PIPE_PRIM_LINE_LOOP:
+ case PIPE_PRIM_LINE_STRIP:
+ case PIPE_PRIM_LINES_ADJACENCY:
+ case PIPE_PRIM_LINE_STRIP_ADJACENCY:
+ return PIPE_PRIM_LINES;
+ default:
+ return PIPE_PRIM_TRIANGLES;
+ }
+}
+
+/**
+ * Re-assemble a primitive to remove its adjacency.
+ */
+static INLINE unsigned
+u_assembled_prim(unsigned prim)
+{
+ switch (prim) {
+ case PIPE_PRIM_LINES_ADJACENCY:
+ case PIPE_PRIM_LINE_STRIP_ADJACENCY:
+ return PIPE_PRIM_LINES;
+ case PIPE_PRIM_TRIANGLES_ADJACENCY:
+ case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
+ return PIPE_PRIM_TRIANGLES;
+ default:
+ return prim;
+ }
+}
+
+/**
+ * Return the vertex count information for a primitive.
+ *
+ * Note that if this function is called directly or indirectly anywhere in a
+ * source file, it will increase the size of the binary slightly more than
+ * expected because of the use of a table.
+ */
+static INLINE const struct u_prim_vertex_count *
+u_prim_vertex_count(unsigned prim)
+{
+ const static struct u_prim_vertex_count prim_table[PIPE_PRIM_MAX] = {
+ { 1, 1 }, /* PIPE_PRIM_POINTS */
+ { 2, 2 }, /* PIPE_PRIM_LINES */
+ { 2, 1 }, /* PIPE_PRIM_LINE_LOOP */
+ { 2, 1 }, /* PIPE_PRIM_LINE_STRIP */
+ { 3, 3 }, /* PIPE_PRIM_TRIANGLES */
+ { 3, 1 }, /* PIPE_PRIM_TRIANGLE_STRIP */
+ { 3, 1 }, /* PIPE_PRIM_TRIANGLE_FAN */
+ { 4, 4 }, /* PIPE_PRIM_QUADS */
+ { 4, 2 }, /* PIPE_PRIM_QUAD_STRIP */
+ { 3, 1 }, /* PIPE_PRIM_POLYGON */
+ { 4, 4 }, /* PIPE_PRIM_LINES_ADJACENCY */
+ { 4, 1 }, /* PIPE_PRIM_LINE_STRIP_ADJACENCY */
+ { 6, 6 }, /* PIPE_PRIM_TRIANGLES_ADJACENCY */
+ { 6, 2 }, /* PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY */
+ };
+
+ return (likely(prim < PIPE_PRIM_MAX)) ? &prim_table[prim] : NULL;
+}
+
static INLINE boolean u_validate_pipe_prim( unsigned pipe_prim, unsigned nr )
{
boolean ok = TRUE;
@@ -77,55 +176,16 @@ static INLINE boolean u_validate_pipe_prim( unsigned pipe_prim, unsigned nr )
static INLINE boolean u_trim_pipe_prim( unsigned pipe_prim, unsigned *nr )
{
- boolean ok = TRUE;
- const static unsigned values[][2] = {
- { 1, 0 }, /* PIPE_PRIM_POINTS */
- { 2, 2 }, /* PIPE_PRIM_LINES */
- { 2, 0 }, /* PIPE_PRIM_LINE_LOOP */
- { 2, 0 }, /* PIPE_PRIM_LINE_STRIP */
- { 3, 3 }, /* PIPE_PRIM_TRIANGLES */
- { 3, 0 }, /* PIPE_PRIM_TRIANGLE_STRIP */
- { 3, 0 }, /* PIPE_PRIM_TRIANGLE_FAN */
- { 4, 4 }, /* PIPE_PRIM_TRIANGLE_QUADS */
- { 4, 2 }, /* PIPE_PRIM_TRIANGLE_QUAD_STRIP */
- { 3, 0 }, /* PIPE_PRIM_TRIANGLE_POLYGON */
- { 4, 4 }, /* PIPE_PRIM_LINES_ADJACENCY */
- { 4, 0 }, /* PIPE_PRIM_LINE_STRIP_ADJACENCY */
- { 6, 6 }, /* PIPE_PRIM_TRIANGLES_ADJACENCY */
- { 6, 2 }, /* PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY */
- };
+ const struct u_prim_vertex_count *count = u_prim_vertex_count(pipe_prim);
- if (unlikely(pipe_prim >= PIPE_PRIM_MAX)) {
- *nr = 0;
- return FALSE;
+ if (count && *nr >= count->min) {
+ if (count->incr > 1)
+ *nr -= (*nr % count->incr);
+ return TRUE;
}
-
- ok = (*nr >= values[pipe_prim][0]);
- if (values[pipe_prim][1])
- *nr -= (*nr % values[pipe_prim][1]);
-
- if (!ok)
+ else {
*nr = 0;
-
- return ok;
-}
-
-
-static INLINE unsigned u_reduced_prim( unsigned pipe_prim )
-{
- switch (pipe_prim) {
- case PIPE_PRIM_POINTS:
- return PIPE_PRIM_POINTS;
-
- case PIPE_PRIM_LINES:
- case PIPE_PRIM_LINES_ADJACENCY:
- case PIPE_PRIM_LINE_STRIP:
- case PIPE_PRIM_LINE_STRIP_ADJACENCY:
- case PIPE_PRIM_LINE_LOOP:
- return PIPE_PRIM_LINES;
-
- default:
- return PIPE_PRIM_TRIANGLES;
+ return FALSE;
}
}
@@ -216,20 +276,7 @@ u_decomposed_prims_for_vertices(int primitive, int vertices)
static INLINE unsigned
u_assembled_primitive(unsigned prim)
{
- switch (prim) {
- case PIPE_PRIM_LINES_ADJACENCY:
- return PIPE_PRIM_LINES;
- case PIPE_PRIM_LINE_STRIP_ADJACENCY:
- return PIPE_PRIM_LINES;
- case PIPE_PRIM_TRIANGLES_ADJACENCY:
- return PIPE_PRIM_TRIANGLES;
- case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
- return PIPE_PRIM_TRIANGLES;
- default:
- return prim;
- }
-
- return prim;
+ return u_assembled_prim(prim);
}
--
1.7.10.4
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