[Mesa-dev] [PATCH 2/3] glsl: add AMD_vertex_shader_layer support

Ian Romanick idr at freedesktop.org
Thu May 2 09:57:43 PDT 2013


On 05/01/2013 08:41 PM, Jordan Justen wrote:
> On Tue, Apr 30, 2013 at 10:01 AM, Jordan Justen <jljusten at gmail.com> wrote:
>> On Tue, Apr 30, 2013 at 9:57 AM, Ian Romanick <idr at freedesktop.org> wrote:
>>> On 04/27/2013 04:32 PM, Jordan Justen wrote:
>>>>
>>>> This GLSL extension requires that AMD_vertex_shader_layer be
>>>> enabled by the driver.
>>>
>>> Most (all?) extensions also add a preprocessor define.  Can you poke at
>>> AMD's driver to see if GL_AMD_vertex_shader_layer is defined?  If so, then
>>> we need to add it too.
>>
>> Unfortunately, I don't have an AMD card.
>>
>> Anuj tried my piglit test with his AMD card, and found the extension
>> wasn't available.
>
> Anuj updated his driver, and now the extension is available.
>
> Is this series r-b you pending resolution of the define issue?

Yes.  There are a couple other bits of behavior that are slightly 
underspecified, so we may need to probe some other aspects of their 
implementation.

> -Jordan



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