[Mesa-dev] [PATCH 4/6] vbo: use new no-op ArrayElement in _mesa_noop_vtxfmt_init()

Brian Paul brianp at vmware.com
Thu May 2 15:28:10 PDT 2013


As we do for the other commands which can appear between glBegin/End.
---
 src/mesa/vbo/vbo_noop.c |    9 +++++++--
 1 files changed, 7 insertions(+), 2 deletions(-)

diff --git a/src/mesa/vbo/vbo_noop.c b/src/mesa/vbo/vbo_noop.c
index 8ba4959..f869845 100644
--- a/src/mesa/vbo/vbo_noop.c
+++ b/src/mesa/vbo/vbo_noop.c
@@ -30,7 +30,6 @@
 
 
 #include "main/glheader.h"
-#include "main/api_arrayelt.h"
 #include "main/context.h"
 #include "main/dispatch.h"
 #include "main/dlist.h"
@@ -332,6 +331,12 @@ _mesa_noop_EvalPoint2(GLint a, GLint b)
 }
 
 static void GLAPIENTRY
+_mesa_noop_ArrayElement(GLint elem)
+{
+}
+
+
+static void GLAPIENTRY
 _mesa_noop_Begin(GLenum mode)
 {
 }
@@ -355,7 +360,7 @@ _mesa_noop_PrimitiveRestartNV(void)
 void
 _mesa_noop_vtxfmt_init(GLvertexformat * vfmt)
 {
-   vfmt->ArrayElement = _ae_ArrayElement;
+   vfmt->ArrayElement = _mesa_noop_ArrayElement;
 
    vfmt->Begin = _mesa_noop_Begin;
 
-- 
1.7.3.4



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