[Mesa-dev] Intel HD4000 Epic Citadel (Unreal Engine WebGL demo) performance regression and some comparisons with Windows
Vedran Rodic
vrodic at gmail.com
Tue May 7 00:47:25 PDT 2013
As Eric suggested in the bug, setting
layers.acceleration.force-enabled (current Mesa git + patch series to
fix Y tiling) frame-rate goes to 43.7 FPS, compared to 40.5 FPS in
Windows 7 (latest Intel drivers).
Congratulations, we're faster than Windows (assuming that Windows
aren't blacklisted too) :)
On Sat, May 4, 2013 at 4:15 PM, Vedran Rodic <vrodic at gmail.com> wrote:
> Hi,
>
> I bisected a performance regression here:
> https://bugs.freedesktop.org/show_bug.cgi?id=64213
>
> Here's some benchmark numbers:
>
> Core i5-3320M, Firefox 23 nightly build 2013-05-04
>
> Epic Citadel 1920x1080 (browser window maximized, not game screen)
>
> Windows 40.5 FPS
>
> Linux mesa git: 18.9 FPS 2013-05-04 with tiling fix
>
> Linux mesa 9.1.1: 18.9 FPS
>
> Vedran
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