[Mesa-dev] non x11/xlib based EGL and software only renderer
Divick Kishore
divick.kishore at gmail.com
Tue May 7 11:34:49 PDT 2013
Hi Chia,
> I haven't tried that for a while, but it should not have X11
> dependencies. You probably need to disable other stuffs such as
> --disable-glx and etc. It might still require X11 at compile time,
> because eglplatform.h may include Xlib.h, but it should not need X11
> at runtime.
>
Alright, I will try and update with my findings. But doing ldd it does
show dependency on X11.so.
> But you need to modify the app to use pbuffer or FBO. Or you may add
> some code to the null platform to treat windows as pbuffers.
What exactly is a null platform? Also could you please point me to the
directory and potential starting points to support window as pbuffers?
Modifying apps is a complete no no.
Thanks & Regards,
Divick
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