[Mesa-dev] [Bug 64335] New: DispatchList leaked in glxapi.c?
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue May 7 13:36:39 PDT 2013
https://bugs.freedesktop.org/show_bug.cgi?id=64335
Priority: medium
Bug ID: 64335
Assignee: mesa-dev at lists.freedesktop.org
Summary: DispatchList leaked in glxapi.c?
Severity: normal
Classification: Unclassified
OS: All
Reporter: askinner at mathworks.com
Hardware: Other
Status: NEW
Version: unspecified
Component: Drivers/X11
Product: Mesa
get_dispatch() in glxapi.c grows the DispatchList table. It is small, but as
far as I can see, items don't get removed as a Display is closed.
Could/should this get cleaned up, maybe from close_display_callback() in
fakeglx.c?
It is a small leak (we see 24 bytes per Display in 7.2), but I think it would
be better if closed, as this list will just grow. I don't know if the table
pointed to by the structures in this list are cleared up, but I haven't seen
them as leaks.
The relevant code looks similar in repository.
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