[Mesa-dev] [PATCH] st/mesa: generate GL_OUT_OF_MEMORY if we can't create the index buffer
Brian Paul
brianp at vmware.com
Wed May 8 09:20:41 PDT 2013
Before, if we failed to allocate the index buffer we'd silently
return from st_draw_vbo() without drawing anything. We should
raise GL_OUT_OF_MEMORY to give some indication that something went
wrong.
---
src/mesa/state_tracker/st_draw.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index 437d554..a0cf2ca 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -230,7 +230,7 @@ st_draw_vbo(struct gl_context *ctx,
nr_prims);
if (!setup_index_buffer(st, ib, &ibuffer)) {
- /* out of memory */
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBegin/DrawElements/DrawArray");
return;
}
--
1.7.3.4
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