[Mesa-dev] [PATCH 5/8] radeon: Use accessor for stencil reference values
Ian Romanick
idr at freedesktop.org
Mon May 13 10:58:26 PDT 2013
On 05/13/2013 04:10 AM, Chris Forbes wrote:
> Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
> ---
> src/mesa/drivers/dri/r200/r200_state.c | 3 ++-
> src/mesa/drivers/dri/radeon/radeon_state.c | 4 +++-
> 2 files changed, 5 insertions(+), 2 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
> index f812a15..3548684 100644
> --- a/src/mesa/drivers/dri/r200/r200_state.c
> +++ b/src/mesa/drivers/dri/r200/r200_state.c
> @@ -41,6 +41,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> #include "main/light.h"
> #include "main/framebuffer.h"
> #include "main/fbobject.h"
> +#include "main/stencil.h"
>
> #include "swrast/swrast.h"
> #include "vbo/vbo.h"
> @@ -1384,7 +1385,7 @@ r200StencilFuncSeparate( struct gl_context *ctx, GLenum face, GLenum func,
> GLint ref, GLuint mask )
> {
> r200ContextPtr rmesa = R200_CONTEXT(ctx);
> - GLuint refmask = (((ctx->Stencil.Ref[0] & 0xff) << R200_STENCIL_REF_SHIFT) |
> + GLuint refmask = (((_mesa_get_stencil_ref(ctx, 0) & 0xff) << R200_STENCIL_REF_SHIFT) |
> ((ctx->Stencil.ValueMask[0] & 0xff) << R200_STENCIL_MASK_SHIFT));
>
> R200_STATECHANGE( rmesa, ctx );
> diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c
> index 94fb69b..2d9e87e 100644
> --- a/src/mesa/drivers/dri/radeon/radeon_state.c
> +++ b/src/mesa/drivers/dri/radeon/radeon_state.c
> @@ -42,6 +42,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> #include "main/fbobject.h"
> #include "main/simple_list.h"
> #include "main/state.h"
> +#include "main/core.h"
> +#include "main/stencil.h"
>
> #include "vbo/vbo.h"
> #include "tnl/tnl.h"
> @@ -1156,7 +1158,7 @@ radeonStencilFuncSeparate( struct gl_context *ctx, GLenum face, GLenum func,
> GLint ref, GLuint mask )
> {
> r100ContextPtr rmesa = R100_CONTEXT(ctx);
> - GLuint refmask = (((ctx->Stencil.Ref[0] & 0xff) << RADEON_STENCIL_REF_SHIFT) |
> + GLuint refmask = (((_mesa_get_stencil_ref(ctx, 0) & 0xff) << RADEON_STENCIL_REF_SHIFT) |
I don't think the '& 0xff' is still necessary since a maximum of 8-bits
stencil is supported.
> ((ctx->Stencil.ValueMask[0] & 0xff) << RADEON_STENCIL_MASK_SHIFT));
>
> RADEON_STATECHANGE( rmesa, ctx );
>
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