[Mesa-dev] [PATCH] mesa: declare UniformBufferBindings as an array with a static size
Ian Romanick
idr at freedesktop.org
Wed May 15 10:13:09 PDT 2013
On 05/14/2013 03:50 PM, Dave Airlie wrote:
> On Wed, May 15, 2013 at 2:03 AM, Marek Olšák <maraeo at gmail.com> wrote:
>> Some Gallium drivers were crashing, because the array was not large enough.
>>
>> NOTE: This is a candidate for the stable branches.
>> ---
>> src/mesa/main/bufferobj.c | 10 ++--------
>> src/mesa/main/config.h | 2 ++
>> src/mesa/main/mtypes.h | 3 ++-
>> src/mesa/state_tracker/st_extensions.c | 7 ++++---
>> 4 files changed, 10 insertions(+), 12 deletions(-)
>>
>> diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
>> index 1566cb4..ffb67b9 100644
>> --- a/src/mesa/main/bufferobj.c
>> +++ b/src/mesa/main/bufferobj.c
>> @@ -619,13 +619,10 @@ _mesa_init_buffer_objects( struct gl_context *ctx )
>> _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer,
>> ctx->Shared->NullBufferObj);
>>
>> - ctx->UniformBufferBindings = calloc(ctx->Const.MaxUniformBufferBindings,
>> - sizeof(*ctx->UniformBufferBindings));
>> -
>> _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer,
>> ctx->Shared->NullBufferObj);
>>
>> - for (i = 0; i < ctx->Const.MaxUniformBufferBindings; i++) {
>> + for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) {
>> _mesa_reference_buffer_object(ctx,
>> &ctx->UniformBufferBindings[i].BufferObject,
>> ctx->Shared->NullBufferObj);
>> @@ -647,14 +644,11 @@ _mesa_free_buffer_objects( struct gl_context *ctx )
>>
>> _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, NULL);
>>
>> - for (i = 0; i < ctx->Const.MaxUniformBufferBindings; i++) {
>> + for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) {
>> _mesa_reference_buffer_object(ctx,
>> &ctx->UniformBufferBindings[i].BufferObject,
>> NULL);
>> }
>> -
>> - free(ctx->UniformBufferBindings);
>> - ctx->UniformBufferBindings = NULL;
>> }
>>
>> static bool
>> diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
>> index ea87b75..134c88a 100644
>> --- a/src/mesa/main/config.h
>> +++ b/src/mesa/main/config.h
>> @@ -168,6 +168,8 @@
>> /*@{*/
>> #define MAX_PROGRAM_LOCAL_PARAMS 4096
>> #define MAX_UNIFORMS 4096
>> +/* 6 is for vertex, hull, domain, geometry, fragment, and compute shader. */
>> +#define MAX_COMBINED_UNIFORM_BUFFERS (16 * 6)
>
> Hmm softpipe currently says it has 32 per stage, so this won't scale
> long term. How would it work if we report 32 per stage but limit the
> max combined to 16*6, is some other code going to do the wrong thing
I'm not 100% sure that's okay. I have some recollection (but I'll have
to do spec archaeology) that MAX_COMBINED is eventually required to be
the sum of all the other maximums... basically making it a useless
query. This was done because that's what everyone was already doing,
and it's what apps were implicitly expecting.
> Dave.
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