[Mesa-dev] [PATCH v4 03/17] glsl: parse in/out types for interface blocks
Jordan Justen
jordan.l.justen at intel.com
Thu May 16 17:44:42 PDT 2013
Previously only 'uniform' was allowed for uniform blocks.
Now, in/out can be parsed, but it will only be allowed for
GLSL >= 150.
Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
Reviewed-by: Eric Anholt <eric at anholt.net>
---
src/glsl/glsl_parser.yy | 51 +++++++++++++++++++++++++++++++++++++----------
1 file changed, 40 insertions(+), 11 deletions(-)
diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy
index 33b74ea..0a2a77b 100644
--- a/src/glsl/glsl_parser.yy
+++ b/src/glsl/glsl_parser.yy
@@ -165,6 +165,7 @@ static void yyerror(YYLTYPE *loc, _mesa_glsl_parse_state *st, const char *msg)
%type <type_qualifier> layout_qualifier
%type <type_qualifier> layout_qualifier_id_list layout_qualifier_id
%type <type_qualifier> interface_block_layout_qualifier
+%type <type_qualifier> interface_qualifier
%type <type_specifier> type_specifier
%type <type_specifier> type_specifier_no_prec
%type <type_specifier> type_specifier_nonarray
@@ -1215,11 +1216,11 @@ layout_qualifier_id:
{
$$ = $1;
/* Layout qualifiers for ARB_uniform_buffer_object. */
- if (!state->ARB_uniform_buffer_object_enable) {
+ if ($$.flags.q.uniform && !state->ARB_uniform_buffer_object_enable) {
_mesa_glsl_error(& @1, state,
"#version 140 / GL_ARB_uniform_buffer_object "
"layout qualifier `%s' is used\n", $1);
- } else if (state->ARB_uniform_buffer_object_warn) {
+ } else if ($$.flags.q.uniform && state->ARB_uniform_buffer_object_warn) {
_mesa_glsl_warning(& @1, state,
"#version 140 / GL_ARB_uniform_buffer_object "
"layout qualifier `%s' is used\n", $1);
@@ -1909,21 +1910,29 @@ interface_block:
;
basic_interface_block:
- UNIFORM NEW_IDENTIFIER '{' member_list '}' instance_name_opt ';'
+ interface_qualifier NEW_IDENTIFIER '{' member_list '}' instance_name_opt ';'
{
ast_interface_block *const block = $6;
block->block_name = $2;
block->declarations.push_degenerate_list_at_head(& $4->link);
- if (!state->ARB_uniform_buffer_object_enable) {
- _mesa_glsl_error(& @1, state,
- "#version 140 / GL_ARB_uniform_buffer_object "
- "required for defining uniform blocks\n");
- } else if (state->ARB_uniform_buffer_object_warn) {
- _mesa_glsl_warning(& @1, state,
- "#version 140 / GL_ARB_uniform_buffer_object "
- "required for defining uniform blocks\n");
+ if ($1.flags.q.uniform) {
+ if (!state->ARB_uniform_buffer_object_enable) {
+ _mesa_glsl_error(& @1, state,
+ "#version 140 / GL_ARB_uniform_buffer_object "
+ "required for defining uniform blocks\n");
+ } else if (state->ARB_uniform_buffer_object_warn) {
+ _mesa_glsl_warning(& @1, state,
+ "#version 140 / GL_ARB_uniform_buffer_object "
+ "required for defining uniform blocks\n");
+ }
+ } else {
+ if (state->es_shader || state->language_version < 150) {
+ _mesa_glsl_error(& @1, state,
+ "#version 150 required for using "
+ "interface blocks.\n");
+ }
}
/* Since block arrays require names, and both features are added in
@@ -1937,10 +1946,30 @@ basic_interface_block:
"blocks with an instance name\n");
}
+ block->layout.flags.i |= $1.flags.i;
+
$$ = block;
}
;
+interface_qualifier:
+ IN_TOK
+ {
+ memset(& $$, 0, sizeof($$));
+ $$.flags.q.in = 1;
+ }
+ | OUT_TOK
+ {
+ memset(& $$, 0, sizeof($$));
+ $$.flags.q.out = 1;
+ }
+ | UNIFORM
+ {
+ memset(& $$, 0, sizeof($$));
+ $$.flags.q.uniform = 1;
+ }
+ ;
+
instance_name_opt:
/* empty */
{
--
1.7.10.4
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