[Mesa-dev] [PATCH v4 06/17] glsl parser: handle interface block member qualifier
Jordan Justen
jordan.l.justen at intel.com
Thu May 16 17:44:45 PDT 2013
An interface block member may specify the type:
in {
in vec4 in_var_with_qualifier;
};
When specified with the member, it must match the same
type as interface block type.
It can also omit the qualifier:
uniform {
vec4 uniform_var_without_qualifier;
};
When the type is not specified with the member,
it will adopt the same type as the interface block.
Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
---
src/glsl/glsl_parser.yy | 44 +++++++++++++++++++++++++++++++++++++++++++-
1 file changed, 43 insertions(+), 1 deletion(-)
diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy
index 70764d6..baac845 100644
--- a/src/glsl/glsl_parser.yy
+++ b/src/glsl/glsl_parser.yy
@@ -1958,7 +1958,49 @@ basic_interface_block:
"an instance name are not allowed");
}
- block->layout.flags.i |= $1.flags.i;
+ unsigned interface_type_mask;
+ struct ast_type_qualifier temp_type_qualifier;
+
+ /* Get a bitmask containing only the in/out/uniform flags, allowing us
+ * to ignore other irrelevant flags like interpolation qualifiers.
+ */
+ temp_type_qualifier.flags.i = 0;
+ temp_type_qualifier.flags.q.uniform = true;
+ temp_type_qualifier.flags.q.in = true;
+ temp_type_qualifier.flags.q.out = true;
+ interface_type_mask = temp_type_qualifier.flags.i;
+
+ /* Get the block's interface qualifier. The interface_qualifier
+ * production rule guarantees that only one bit will be set (and
+ * it will be in/out/uniform).
+ */
+ unsigned block_interface_qualifier = $1.flags.i;
+
+ block->layout.flags.i |= block_interface_qualifier;
+
+ foreach_list_typed (ast_declarator_list, member, link, &block->declarations) {
+ ast_type_qualifier& qualifier = member->type->qualifier;
+ if ((qualifier.flags.i & interface_type_mask) == 0) {
+ /* GLSLangSpec.1.50.11, 4.3.7 (Interface Blocks):
+ * "If no optional qualifier is used in a member declaration, the
+ * qualifier of the variable is just in, out, or uniform as declared
+ * by interface-qualifier."
+ */
+ qualifier.flags.i |= block_interface_qualifier;
+ } else if ((qualifier.flags.i & interface_type_mask) !=
+ block_interface_qualifier) {
+ /* GLSLangSpec.1.50.11, 4.3.7 (Interface Blocks):
+ * "If optional qualifiers are used, they can include interpolation
+ * and storage qualifiers and they must declare an input, output,
+ * or uniform variable consistent with the interface qualifier of
+ * the block."
+ */
+ _mesa_glsl_error(& @1, state,
+ "uniform/in/out qualifier on "
+ "interface block member does not match "
+ "the interface block\n");
+ }
+ }
$$ = block;
}
--
1.7.10.4
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