[Mesa-dev] [PATCH 1/5] radeonsi: increase array size for shader inputs and outputs
Marek Olšák
maraeo at gmail.com
Fri May 17 08:05:37 PDT 2013
Reviewed-by: Marek Olšák <maraeo at gmail.com>
Marek
On Fri, May 17, 2013 at 11:27 AM, Michel Dänzer <michel at daenzer.net> wrote:
> From: Marek Olšák <maraeo at gmail.com>
>
> and add assertions to prevent buffer overflow. This fixes corruption
> of the si_shader struct.
>
> NOTE: This is a candidate for the 9.1 branch.
>
> [ Cherry-pick of r600g commit da33f9b919039442e9ab51f9b1d1c83a73607133 ]
>
> Signed-off-by: Michel Dänzer <michel.daenzer at amd.com>
> ---
> src/gallium/drivers/radeonsi/radeonsi_shader.c | 2 ++
> src/gallium/drivers/radeonsi/radeonsi_shader.h | 4 ++--
> 2 files changed, 4 insertions(+), 2 deletions(-)
>
> diff --git a/src/gallium/drivers/radeonsi/radeonsi_shader.c b/src/gallium/drivers/radeonsi/radeonsi_shader.c
> index f942436..bea2895 100644
> --- a/src/gallium/drivers/radeonsi/radeonsi_shader.c
> +++ b/src/gallium/drivers/radeonsi/radeonsi_shader.c
> @@ -589,6 +589,7 @@ static void si_llvm_emit_epilogue(struct lp_build_tgsi_context * bld_base)
> switch (d->Declaration.File) {
> case TGSI_FILE_INPUT:
> i = shader->ninput++;
> + assert(i < Elements(shader->input));
> shader->input[i].name = d->Semantic.Name;
> shader->input[i].sid = d->Semantic.Index;
> shader->input[i].interpolate = d->Interp.Interpolate;
> @@ -597,6 +598,7 @@ static void si_llvm_emit_epilogue(struct lp_build_tgsi_context * bld_base)
>
> case TGSI_FILE_OUTPUT:
> i = shader->noutput++;
> + assert(i < Elements(shader->output));
> shader->output[i].name = d->Semantic.Name;
> shader->output[i].sid = d->Semantic.Index;
> shader->output[i].interpolate = d->Interp.Interpolate;
> diff --git a/src/gallium/drivers/radeonsi/radeonsi_shader.h b/src/gallium/drivers/radeonsi/radeonsi_shader.h
> index 1552dc2..0fbd601 100644
> --- a/src/gallium/drivers/radeonsi/radeonsi_shader.h
> +++ b/src/gallium/drivers/radeonsi/radeonsi_shader.h
> @@ -101,10 +101,10 @@ struct si_pipe_shader_selector {
>
> struct si_shader {
> unsigned ninput;
> - struct si_shader_io input[32];
> + struct si_shader_io input[40];
>
> unsigned noutput;
> - struct si_shader_io output[32];
> + struct si_shader_io output[40];
>
> unsigned ninterp;
> bool uses_kill;
> --
> 1.8.3.rc1
>
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