[Mesa-dev] [Bug 64730] [llvmpipe] piglit array-texture regression

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri May 17 20:03:56 PDT 2013


https://bugs.freedesktop.org/show_bug.cgi?id=64730

Roland Scheidegger <sroland at vmware.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED

--- Comment #1 from Roland Scheidegger <sroland at vmware.com> ---
The workaround was bogus since it didn't only prevent the wrong first_layer
rebase (which wasn't an issue for opengl) but had the effect of not assigning
depth correctly (so was always one, effectively reducing all array textures to
non-array ones).
This is however already fixed by 87978518e996d02e055174d7152fff150fe3cd13.

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