[Mesa-dev] [Bug 64730] [llvmpipe] piglit array-texture regression
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri May 17 20:03:56 PDT 2013
https://bugs.freedesktop.org/show_bug.cgi?id=64730
Roland Scheidegger <sroland at vmware.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #1 from Roland Scheidegger <sroland at vmware.com> ---
The workaround was bogus since it didn't only prevent the wrong first_layer
rebase (which wasn't an issue for opengl) but had the effect of not assigning
depth correctly (so was always one, effectively reducing all array textures to
non-array ones).
This is however already fixed by 87978518e996d02e055174d7152fff150fe3cd13.
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