[Mesa-dev] [Bug 64791] New: swrast crashes with compiz
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon May 20 07:18:21 PDT 2013
https://bugs.freedesktop.org/show_bug.cgi?id=64791
Priority: medium
Bug ID: 64791
Assignee: mesa-dev at lists.freedesktop.org
Summary: swrast crashes with compiz
Severity: normal
Classification: Unclassified
OS: All
Reporter: pierre-bugzilla at ossman.eu
Hardware: Other
Status: NEW
Version: unspecified
Component: Other
Product: Mesa
I'm getting a crash when using the classic swrast driver together with compiz.
I have no idea how this is supposed to work, but the issue is that getImage()
gets called with NULL as the destination buffer. The calling function is
swrastSetTexBuffer2(), and to me it looks a bit off.
The function fetches the current texture image (creating one if needed),
modifies the fields and then calls getImage(). At no point does it adjust the
size of the buffer to match the new fields though. So I guess that happened
implicitly at some point, but doesn't anymore.
I applied this (in the spirit of similiar functions) and that got rid of the
crash:
Index: mesa/src/mesa/drivers/dri/swrast/swrast.c
===================================================================
--- mesa/src/mesa/drivers/dri/swrast/swrast.c (revision 27412)
+++ mesa/src/mesa/drivers/dri/swrast/swrast.c (working copy)
@@ -94,9 +94,15 @@
else
texFormat = MESA_FORMAT_ARGB8888;
+ /* Free old texture image */
+ dri_ctx->Base.Driver.FreeTextureImageBuffer(&dri_ctx->Base, texImage);
+
_mesa_init_teximage_fields(&dri_ctx->Base, texImage,
w, h, 1, 0, internalFormat, texFormat);
+ /* Allocate texture memory (no pixel data yet) */
+ dri_ctx->Base.Driver.AllocTextureImageBuffer(&dri_ctx->Base, texImage);
+
sPriv->swrast_loader->getImage(dPriv, x, y, w, h, (char *)swImage->Buffer,
dPriv->loaderPrivate);
Unfortunately it doesn't seem to create something that actually works.
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