[Mesa-dev] [PATCH v4 15/17] glsl linker: support arrays of interface block instances
Kenneth Graunke
kenneth at whitecape.org
Wed May 22 11:13:50 PDT 2013
On 05/16/2013 05:44 PM, Jordan Justen wrote:
> With this change we now support interface block arrays.
> For example, cases like this:
>
> out block_name {
> float f;
> } block_instance[2];
>
> This allows Mesa to pass the piglit glsl-1.50 test:
> * execution/interface-blocks-complex-vs-fs.shader_test
>
> Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
This looks like it'll probably work and at this point I really want your
code to land. I'm not 100% confident in this, but I haven't found any
concrete concerns and we can always fix things up later if we find any
issues.
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
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