[Mesa-dev] [PATCH 1/2] swrast: increase array size of TextureSample
Ian Romanick
idr at freedesktop.org
Wed May 22 12:03:22 PDT 2013
Other than Eric's formatting nits in patch 2, the series is
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
On 05/13/2013 09:42 AM, Marek Olšák wrote:
> to match the size of ctx->Texture.Unit, and it will also fix
> piglit/max-samplers with the following commit.
> ---
> src/mesa/swrast/s_context.c | 6 +++---
> src/mesa/swrast/s_context.h | 2 +-
> 2 files changed, 4 insertions(+), 4 deletions(-)
>
> diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
> index 591fe57..70bbb83 100644
> --- a/src/mesa/swrast/s_context.c
> +++ b/src/mesa/swrast/s_context.c
> @@ -459,7 +459,7 @@ _swrast_invalidate_state( struct gl_context *ctx, GLbitfield new_state )
> swrast->BlendFunc = _swrast_validate_blend_func;
>
> if (new_state & _SWRAST_NEW_TEXTURE_SAMPLE_FUNC)
> - for (i = 0 ; i < ctx->Const.FragmentProgram.MaxTextureImageUnits ; i++)
> + for (i = 0 ; i < ARRAY_SIZE(swrast->TextureSample); i++)
> swrast->TextureSample[i] = NULL;
> }
>
> @@ -473,7 +473,7 @@ _swrast_update_texture_samplers(struct gl_context *ctx)
> if (!swrast)
> return; /* pipe hack */
>
> - for (u = 0; u < ctx->Const.FragmentProgram.MaxTextureImageUnits; u++) {
> + for (u = 0; u < ARRAY_SIZE(swrast->TextureSample); u++) {
> struct gl_texture_object *tObj = ctx->Texture.Unit[u]._Current;
> /* Note: If tObj is NULL, the sample function will be a simple
> * function that just returns opaque black (0,0,0,1).
> @@ -766,7 +766,7 @@ _swrast_CreateContext( struct gl_context *ctx )
> swrast->Driver.SpanRenderStart = _swrast_span_render_start;
> swrast->Driver.SpanRenderFinish = _swrast_span_render_finish;
>
> - for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++)
> + for (i = 0; i < ARRAY_SIZE(swrast->TextureSample); i++)
> swrast->TextureSample[i] = NULL;
>
> /* SpanArrays is global and shared by all SWspan instances. However, when
> diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h
> index 3d3f636..9520185 100644
> --- a/src/mesa/swrast/s_context.h
> +++ b/src/mesa/swrast/s_context.h
> @@ -313,7 +313,7 @@ typedef struct
> /** Internal hooks, kept up to date by the same mechanism as above.
> */
> blend_func BlendFunc;
> - texture_sample_func TextureSample[MAX_TEXTURE_IMAGE_UNITS];
> + texture_sample_func TextureSample[MAX_COMBINED_TEXTURE_IMAGE_UNITS];
>
> /** Buffer for saving the sampled texture colors.
> * Needed for GL_ARB_texture_env_crossbar implementation.
>
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