[Mesa-dev] [PATCH 7/8] mesa: Ignore fixed-index primitive restart in ArrayElement().
Kenneth Graunke
kenneth at whitecape.org
Tue May 28 14:31:18 PDT 2013
GL_PRIMITIVE_RESTART_FIXED_INDEX is only supposed to apply to
glDrawElements*. This code is for legacy drawing paths and display
lists, so it shouldn't apply.
NOTE: This is a candidate for the 9.1 branch.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/main/api_arrayelt.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c
index bd55f8e..8e581c8 100644
--- a/src/mesa/main/api_arrayelt.c
+++ b/src/mesa/main/api_arrayelt.c
@@ -1666,7 +1666,7 @@ _ae_ArrayElement(GLint elt)
/* If PrimitiveRestart is enabled and the index is the RestartIndex
* then we call PrimitiveRestartNV and return.
*/
- if (ctx->Array._PrimitiveRestart && (elt == ctx->Array._RestartIndex)) {
+ if (ctx->Array.PrimitiveRestart && (elt == ctx->Array.RestartIndex)) {
CALL_PrimitiveRestartNV((struct _glapi_table *)disp, ());
return;
}
--
1.8.3
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