[Mesa-dev] [PATCH 08/17] intle: Add an assert for glCopyTexSubImage() being called on MSAA buffers.
Kenneth Graunke
kenneth at whitecape.org
Tue May 28 14:55:14 PDT 2013
On 05/28/2013 01:41 PM, Marek Olšák wrote:
> CopyTexSubImage can be called on a multisample renderbuffer if the
> renderbuffer is part of the window-system framebuffer (i.e. comes from
> the visual).
>
> IIRC, the game Cogs uses it if both MSAA and Post Filters are enabled.
>
> Marek
Oh, very good point. Xonotic also calls CopyTexSubImage on multisampled
renderbuffers IIRC.
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