[Mesa-dev] [Bug 60518] glDrawElements segfault when compiled into display list

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu May 30 04:24:25 PDT 2013


https://bugs.freedesktop.org/show_bug.cgi?id=60518

--- Comment #5 from core13 at gmx.net ---
(In reply to comment #4)
> The link to the trace doesn't work.  Can you attach the trace to this bug
> report?
> 
> Which Mesa driver are you using?

(II) intel(0): [DRI2] DRI driver: i965

OpenGL info (two machines tested on)
GL Vendor: Intel Open Source Technology Center
GL Renderer: Mesa DRI Mobile Intel® GM45 Express Chipset 
GL Version: 2.1 Mesa 9.1

GL Vendor: Intel Open Source Technology Center
GL Renderer: Mesa DRI Intel® Ivybridge Mobile
GL Version: 3.0 Mesa 9.1.2

Apitrace link (too large to be attached):
http://sourceforge.net/projects/vdrift/files/vdrift/nightly%20builds/vdrift.trace.bz2/download

The two calls to glVertexAttribPointer are not done by the application btw. It
doesn't touch vertex attribs at all on Linux/Mesa.

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