xserver on OpenGL
Brian Paul
brian@tungstengraphics.com
Mon, 08 Dec 2003 09:04:07 -0700
Torgeir Veimo wrote:
> On Fri, 2003-12-05 at 22:13, Jon Smirl wrote:
>
>>We are missing two major pieces of code, pbuffers and mode support.
>
>
> Why exactly are pbuffers so hard to implement?
There's no single thing that makes them hard. It's a bunch of little
things that get compounded:
- how/where to allocate the memory
- updating the drivers to allow rendering to that memory, rather
than the front/back color buffers.
- implementing all the infrastructure
- implementing the programming API
- etc.
It's a real mess.
-Brian