xserver on OpenGL

Brian Paul brian@tungstengraphics.com
Mon, 08 Dec 2003 09:04:07 -0700


Torgeir Veimo wrote:
> On Fri, 2003-12-05 at 22:13, Jon Smirl wrote:
> 
>>We are missing two major pieces of code, pbuffers and mode support. 
> 
> 
> Why exactly are pbuffers so hard to implement? 

There's no single thing that makes them hard.  It's a bunch of little 
things that get compounded:

- how/where to allocate the memory
- updating the drivers to allow rendering to that memory, rather
   than the front/back color buffers.
- implementing all the infrastructure
- implementing the programming API
- etc.

It's a real mess.

-Brian