gamma correction
Martijn Sipkema
msipkema@sipkema-digital.com
Fri, 12 Dec 2003 15:56:30 +0100
> > I've been thinking some more about gamma correction...
> >
> > - (almost) no hardware can do per window gamma correction, i.e. gamma
> > corrected and uncorrected visuals.
> > - most systems don't do full gamma correction in the framebuffer LUT.
> > SGI has a default system gamma of 1.5, Mac uses 1.8. I suppose
> > Windows uses 2.2.
>
> Well, Mac's API uses 1.8 and I think it gets converted, at least that
> was my understanding. Like, that's just for their software drawing API.
> I don't think they actually set up the LUTs for a 1.8 gamma.
AFAIK Macs do use a 1/1.4 LUT..
--ms