using OpenGL to implement a window manager
Jon Smirl
jonsmirl at yahoo.com
Sat Apr 24 12:32:43 EST 2004
Another plus or minus. If transparency is not involved some of the cases can
paint straight into the display buffer without the need for an intermediate
pbuffer. That will lower the VRAM pressure for things like xterm windows.
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Jon Smirl
jonsmirl at yahoo.com
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