[Bug 59322] r300g MSAA breaks Half-Life 2 in Wine

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Jul 14 19:54:01 PDT 2013


https://bugs.freedesktop.org/show_bug.cgi?id=59322

--- Comment #8 from Marek Olšák <maraeo at gmail.com> ---
I have found the problem. Wine is trying to use the GL_SRGB8_ALPHA8 format,
which is not supported for rendering by the driver internally, but I agree the
format should be allowed in the API. The fix is on the way.

Is it a big deal that ARB_framebuffer_sRGB is unsupported? In such a case, the
renderbuffer format GL_SRGB8_ALPHA8 is equivalent to GL_RGBA8.

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