[Bug 73110] [BISECTED] commit "r600g: use shader-based MSAA resolving when hw-based one cannot be used" crashes some games when R600_LLVM=1 with LLVM < 3.4

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Feb 3 11:52:20 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=73110

--- Comment #14 from Alexandre Demers <alexandre.f.demers at gmail.com> ---
(In reply to comment #13)
> Alternatively, LLVM 3.4 could be required as the minimum version on r600 and
> radeonsi, there are other bugs I remember only happens with 3.3.

Since LLVM 3.4 is officially out, I would go with this solution. Otherwise,
could we wrap 696229523d919de15ebc25d0f475bf56d7dad4a9 code in a if (LLVM >=
3.4) kind of condition?

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