[Bug 93292] "Thea: The Awakening" world map textures not rendered (blue background)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Dec 23 03:16:41 PST 2015


https://bugs.freedesktop.org/show_bug.cgi?id=93292

--- Comment #3 from Jan-Marek Glogowski <glogow at fbihome.de> ---
(In reply to Ilia Mirkin from comment #2)
> In case it's of any interest, I tested this on nouveau -- on nvc0 (GF108)
> the trace replays seemingly fine. On nv50 (GT215), I also get a failure on
> the map screen, but it's different -- everything is drawn except the
> background, so it appears as though it's all black(ish), with trees/etc
> drawn over it.

The current bugs component is tagged Drivers/Gallium/r600

Probably you should open a new bug for nv50 or change the component, otherwise
it'll probably be unnoticed. I'm actually not sure if the component is right,
as I expected it to be reported to the mesa-dev mailing list.

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