[Bug 93301] ns2_linux32: radeon VM fault on Hawaii (+mmap errors)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Jan 14 23:00:37 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=93301

--- Comment #26 from famo <richard.llom at gmail.com> ---
(In reply to Kamil Páral from comment #25)
> Please note that more people report crashing on radeonsi after some time of
> playing:
> http://forums.unknownworlds.com/discussion/comment/2330666/#Comment_2330666
> This is with "Failed to allocate" errors.
> 
I know (and if you compare the system info, you'll find a lot similarities ...
;-)


> For me personally, NS2 didn't even start on older Mesa (mmap failed), now it
> starts, but as people report, seems to crash after some time. I personally
> never played that long (because loading the shaders takes an eternity).
> 
Yeah, same here, just go it to load wite mesa 13 and llvm 3.9.1.
With regard to loading times, I guess shader-on-disk cache should help here...


> I'd guess this is simply the game running out of 32bit space, and Mesa
> drivers being more memory hungry than proprietary drivers. The devs had OOM
> problems even with nvidia drivers in the past and had to cut down on memory
> usage. They said they can't even add more skins because they're that close
> to the RAM limit. They are working on a 64bit version of the game, which
> should hopefully fix all this.

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