[Libva] vaGetImage blocking

Timo Rothenpieler timo at rothenpieler.org
Mon Jul 29 21:00:51 PDT 2013


> Rendering directly to texture would require some refactoring in libavg which I'd like to postpone (it's not guaranteed to be supported either, right?).

No, as far as i know it will always work.
Internaly it uses the X api to get an X11 Drawable from the surface, and
then uses a GLX extension to convert that into a Texture.


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