Mesa (master): mesa: comments, whitespace changes

Brian Paul brianp at kemper.freedesktop.org
Thu Jan 1 21:06:59 UTC 2009


Module: Mesa
Branch: master
Commit: 1d03f2834fd7279c28de3e57281f5a45c2fb4b8a
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=1d03f2834fd7279c28de3e57281f5a45c2fb4b8a

Author: Brian Paul <brianp at vmware.com>
Date:   Wed Dec 31 16:38:10 2008 -0700

mesa: comments, whitespace changes

---

 src/mesa/main/ffvertex_prog.c |   44 ++++++++++++++++++++++++++++------------
 1 files changed, 31 insertions(+), 13 deletions(-)

diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index 9021931..cc1b44d 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -26,7 +26,7 @@
  **************************************************************************/
 
 /**
- * \file ffvertex_prog.
+ * \file ffvertex_prog.c
  *
  * Create a vertex program to execute the current fixed function T&L pipeline.
  * \author Keith Whitwell
@@ -99,6 +99,7 @@ static GLuint translate_fog_mode( GLenum mode )
    }
 }
 
+
 #define TXG_NONE           0
 #define TXG_OBJ_LINEAR     1
 #define TXG_EYE_LINEAR     2
@@ -143,6 +144,7 @@ tnl_get_per_vertex_materials(GLcontext *ctx)
    return mask;
 }
 
+
 /**
  * Should fog be computed per-vertex?
  */
@@ -157,6 +159,7 @@ tnl_get_per_vertex_fog(GLcontext *ctx)
 #endif
 }
 
+
 static GLboolean check_active_shininess( GLcontext *ctx,
                                          const struct state_key *key,
                                          GLuint side )
@@ -174,8 +177,6 @@ static GLboolean check_active_shininess( GLcontext *ctx,
 
    return GL_FALSE;
 }
-     
-
 
 
 static void make_state_key( GLcontext *ctx, struct state_key *key )
@@ -407,11 +408,13 @@ static struct ureg swizzle( struct ureg reg, int x, int y, int z, int w )
    return reg;
 }
 
+
 static struct ureg swizzle1( struct ureg reg, int x )
 {
    return swizzle(reg, x, x, x, x);
 }
 
+
 static struct ureg get_temp( struct tnl_program *p )
 {
    int bit = _mesa_ffs( ~p->temp_in_use );
@@ -427,6 +430,7 @@ static struct ureg get_temp( struct tnl_program *p )
    return make_ureg(PROGRAM_TEMPORARY, bit-1);
 }
 
+
 static struct ureg reserve_temp( struct tnl_program *p )
 {
    struct ureg temp = get_temp( p );
@@ -434,6 +438,7 @@ static struct ureg reserve_temp( struct tnl_program *p )
    return temp;
 }
 
+
 static void release_temp( struct tnl_program *p, struct ureg reg )
 {
    if (reg.file == PROGRAM_TEMPORARY) {
@@ -442,13 +447,13 @@ static void release_temp( struct tnl_program *p, struct ureg reg )
    }
 }
 
+
 static void release_temps( struct tnl_program *p )
 {
    p->temp_in_use = p->temp_reserved;
 }
 
 
-
 /**
  * \param input  one of VERT_ATTRIB_x tokens.
  */
@@ -458,6 +463,7 @@ static struct ureg register_input( struct tnl_program *p, GLuint input )
    return make_ureg(PROGRAM_INPUT, input);
 }
 
+
 /**
  * \param input  one of VERT_RESULT_x tokens.
  */
@@ -467,6 +473,7 @@ static struct ureg register_output( struct tnl_program *p, GLuint output )
    return make_ureg(PROGRAM_OUTPUT, output);
 }
 
+
 static struct ureg register_const4f( struct tnl_program *p, 
 			      GLfloat s0,
 			      GLfloat s1,
@@ -486,6 +493,7 @@ static struct ureg register_const4f( struct tnl_program *p,
    return make_ureg(PROGRAM_CONSTANT, idx);
 }
 
+
 #define register_const1f(p, s0)         register_const4f(p, s0, 0, 0, 1)
 #define register_scalar_const(p, s0)    register_const4f(p, s0, s0, s0, s0)
 #define register_const2f(p, s0, s1)     register_const4f(p, s0, s1, 0, 1)
@@ -496,6 +504,7 @@ static GLboolean is_undef( struct ureg reg )
    return reg.file == PROGRAM_UNDEFINED;
 }
 
+
 static struct ureg get_identity_param( struct tnl_program *p )
 {
    if (is_undef(p->identity)) 
@@ -504,6 +513,7 @@ static struct ureg get_identity_param( struct tnl_program *p )
    return p->identity;
 }
 
+
 static struct ureg register_param5(struct tnl_program *p, 
 				   GLint s0,
 				   GLint s1,
@@ -561,6 +571,7 @@ static void emit_arg( struct prog_src_register *src,
    ASSERT(src->Index == reg.idx);
 }
 
+
 static void emit_dst( struct prog_dst_register *dst,
 		      struct ureg reg, GLuint mask )
 {
@@ -576,6 +587,7 @@ static void emit_dst( struct prog_dst_register *dst,
    ASSERT(dst->Index == reg.idx);
 }
 
+
 static void debug_insn( struct prog_instruction *inst, const char *fn,
 			GLuint line )
 {
@@ -686,6 +698,7 @@ static void emit_matrix_transform_vec4( struct tnl_program *p,
    emit_op2(p, OPCODE_DP4, dest, WRITEMASK_W, src, mat[3]);
 }
 
+
 /* This version is much easier to implement if writemasks are not
  * supported natively on the target or (like SSE), the target doesn't
  * have a clean/obvious dotproduct implementation.
@@ -711,6 +724,7 @@ static void emit_transpose_matrix_transform_vec4( struct tnl_program *p,
       release_temp(p, tmp);
 }
 
+
 static void emit_matrix_transform_vec3( struct tnl_program *p,
 					struct ureg dest,
 					const struct ureg *mat,
@@ -738,6 +752,7 @@ static void emit_normalize_vec3( struct tnl_program *p,
 #endif
 }
 
+
 static void emit_passthrough( struct tnl_program *p, 
 			      GLuint input,
 			      GLuint output )
@@ -746,6 +761,7 @@ static void emit_passthrough( struct tnl_program *p,
    emit_op1(p, OPCODE_MOV, out, 0, register_input(p, input)); 
 }
 
+
 static struct ureg get_eye_position( struct tnl_program *p )
 {
    if (is_undef(p->eye_position)) {
@@ -793,7 +809,6 @@ static struct ureg get_eye_position_z( struct tnl_program *p )
 }
    
 
-
 static struct ureg get_eye_position_normalized( struct tnl_program *p )
 {
    if (is_undef(p->eye_position_normalized)) {
@@ -855,7 +870,6 @@ static struct ureg get_transformed_normal( struct tnl_program *p )
 }
 
 
-
 static void build_hpos( struct tnl_program *p )
 {
    struct ureg pos = register_input( p, VERT_ATTRIB_POS ); 
@@ -881,7 +895,9 @@ static GLuint material_attrib( GLuint side, GLuint property )
 	   side);
 }
 
-/* Get a bitmask of which material values vary on a per-vertex basis.
+
+/**
+ * Get a bitmask of which material values vary on a per-vertex basis.
  */
 static void set_material_flags( struct tnl_program *p )
 {
@@ -917,7 +933,9 @@ static struct ureg get_material( struct tnl_program *p, GLuint side,
 				   MAT_BIT_FRONT_AMBIENT | \
 				   MAT_BIT_FRONT_DIFFUSE) << (side))
 
-/* Either return a precalculated constant value or emit code to
+
+/**
+ * Either return a precalculated constant value or emit code to
  * calculate these values dynamically in the case where material calls
  * are present between begin/end pairs.
  *
@@ -960,6 +978,7 @@ static struct ureg get_lightprod( struct tnl_program *p, GLuint light,
       return register_param4(p, STATE_LIGHTPROD, light, side, property);
 }
 
+
 static struct ureg calculate_light_attenuation( struct tnl_program *p,
 						GLuint i, 
 						struct ureg VPpli,
@@ -1216,7 +1235,6 @@ static void build_lighting( struct tnl_program *p )
 	    struct ureg res0, res1;
 	    GLuint mask0, mask1;
 
-	    
 	    if (count == nr_lights) {
 	       if (separate) {
 		  mask0 = WRITEMASK_XYZ;
@@ -1237,7 +1255,6 @@ static void build_lighting( struct tnl_program *p )
 	       res1 = _col1;
 	    }
 
-
 	    if (!is_undef(att)) {
                /* light is attenuated by distance */
                emit_op1(p, OPCODE_LIT, lit, 0, dots);
@@ -1310,7 +1327,6 @@ static void build_lighting( struct tnl_program *p )
 
 	    emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _bfc0);
 	    emit_op3(p, OPCODE_MAD, res1, mask1, swizzle1(lit,Z), specular, _bfc1);
-
             /* restore negate flag for next lighting */
             dots = negate(dots);
 
@@ -1385,6 +1401,7 @@ static void build_fog( struct tnl_program *p )
       emit_op1(p, useabs ? OPCODE_ABS : OPCODE_MOV, fog, WRITEMASK_X, input);
    }
 }
+
  
 static void build_reflect_texgen( struct tnl_program *p,
 				  struct ureg dest,
@@ -1404,6 +1421,7 @@ static void build_reflect_texgen( struct tnl_program *p,
    release_temp(p, tmp);
 }
 
+
 static void build_sphere_texgen( struct tnl_program *p,
 				 struct ureg dest,
 				 GLuint writemask )
@@ -1514,10 +1532,8 @@ static void build_texture_transform( struct tnl_program *p )
 	       case TXG_NONE:
 		  copy_mask |= WRITEMASK_X << j;
 	       }
-
 	    }
 
-	 
 	    if (sphere_mask) {
 	       build_sphere_texgen(p, out_texgen, sphere_mask);
 	    }
@@ -1600,6 +1616,7 @@ static void build_atten_pointsize( struct tnl_program *p )
    release_temp(p, ut);
 }
 
+
 /**
  * Emit constant point size.
  */
@@ -1610,6 +1627,7 @@ static void build_constant_pointsize( struct tnl_program *p )
    emit_op1(p, OPCODE_MOV, out, WRITEMASK_X, state_size);
 }
 
+
 /**
  * Pass-though per-vertex point size, from user's point size array.
  */




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