Mesa (master): mesa: remove incorrect refcounting adjustment in adjust_buffer_object_ref_counts ()
Brian Paul
brianp at kemper.freedesktop.org
Fri Jan 30 22:35:59 UTC 2009
Module: Mesa
Branch: master
Commit: 88e0b92a747d9b14885010029133fa1221696e5e
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=88e0b92a747d9b14885010029133fa1221696e5e
Author: Brian Paul <brianp at vmware.com>
Date: Fri Jan 30 15:24:13 2009 -0700
mesa: remove incorrect refcounting adjustment in adjust_buffer_object_ref_counts()
Fixes bug 19835. However, a more elaborate fix should be implemented someday
which uses proper reference counting for gl_array_object.
---
src/mesa/main/attrib.c | 3 ---
1 files changed, 0 insertions(+), 3 deletions(-)
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 98173cf..218e0ae 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -1267,9 +1267,6 @@ adjust_buffer_object_ref_counts(struct gl_array_attrib *array, GLint step)
array->ArrayObj->TexCoord[i].BufferObj->RefCount += step;
for (i = 0; i < VERT_ATTRIB_MAX; i++)
array->ArrayObj->VertexAttrib[i].BufferObj->RefCount += step;
-
- array->ArrayBufferObj->RefCount += step;
- array->ElementArrayBufferObj->RefCount += step;
}
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