Mesa (master): mesa: add missing _mesa_reference_texobj() calls for texture array targets

Brian Paul brianp at kemper.freedesktop.org
Fri Jan 30 22:35:59 UTC 2009


Module: Mesa
Branch: master
Commit: 7c48719a5f22648302bbd0026681770d8cc43914
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=7c48719a5f22648302bbd0026681770d8cc43914

Author: Brian Paul <brianp at vmware.com>
Date:   Fri Jan 30 15:34:55 2009 -0700

mesa: add missing _mesa_reference_texobj() calls for texture array targets

---

 src/mesa/main/texobj.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 4e6cf43..0fee21c 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -984,11 +984,11 @@ _mesa_BindTexture( GLenum target, GLuint texName )
          ASSERT(texUnit->CurrentRect);
          break;
       case GL_TEXTURE_1D_ARRAY_EXT:
-         texUnit->Current1DArray = newTexObj;
+         _mesa_reference_texobj(&texUnit->Current1DArray, newTexObj);
          ASSERT(texUnit->Current1DArray);
          break;
       case GL_TEXTURE_2D_ARRAY_EXT:
-         texUnit->Current2DArray = newTexObj;
+         _mesa_reference_texobj(&texUnit->Current2DArray, newTexObj);
          ASSERT(texUnit->Current2DArray);
          break;
       default:




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