Mesa (master): mesa: Switch ycbcr glGetTexImage() to using MapTextureImage( ).

Eric Anholt anholt at kemper.freedesktop.org
Tue Sep 27 19:12:54 UTC 2011


Module: Mesa
Branch: master
Commit: 0c513a9c1b5125ba647c17f330635ded46d4d174
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=0c513a9c1b5125ba647c17f330635ded46d4d174

Author: Brian Paul <brianp at vmware.com>
Date:   Sun Jul 31 20:39:14 2011 -0700

mesa: Switch ycbcr glGetTexImage() to using MapTextureImage().

Tested-by: Brian Paul <brianp at vmware.com>

---

 src/mesa/main/texgetimage.c |   17 ++++++++++++-----
 1 files changed, 12 insertions(+), 5 deletions(-)

diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index e568607..199fb5c 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -141,17 +141,24 @@ get_tex_depth_stencil(struct gl_context *ctx, GLuint dimensions,
 static void
 get_tex_ycbcr(struct gl_context *ctx, GLuint dimensions,
               GLenum format, GLenum type, GLvoid *pixels,
-              const struct gl_texture_image *texImage)
+              struct gl_texture_image *texImage)
 {
    const GLint width = texImage->Width;
    const GLint height = texImage->Height;
    const GLint depth = texImage->Depth;
-   const GLint rowstride = texImage->RowStride;
-   const GLushort *src = (const GLushort *) texImage->Data;
    GLint img, row;
 
    for (img = 0; img < depth; img++) {
+      GLubyte *srcMap;
+      GLint rowstride;
+
+      /* map src texture buffer */
+      ctx->Driver.MapTextureImage(ctx, texImage, img,
+                                  0, 0, width, height, GL_MAP_READ_BIT,
+                                  &srcMap, &rowstride);
+
       for (row = 0; row < height; row++) {
+	 const GLubyte *src = srcMap + row * rowstride;
          void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
                                           width, height, format, type,
                                           img, row, 0);
@@ -168,9 +175,9 @@ get_tex_ycbcr(struct gl_context *ctx, GLuint dimensions,
          else if (ctx->Pack.SwapBytes) {
             _mesa_swap2((GLushort *) dest, width);
          }
-
-         src += rowstride;
       }
+
+      ctx->Driver.UnmapTextureImage(ctx, texImage, img);
    }
 }
 




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