Mesa (master): cso: rearrange some structure fields for consistency
Brian Paul
brianp at kemper.freedesktop.org
Fri Aug 10 19:27:53 UTC 2012
Module: Mesa
Branch: master
Commit: 3487b93cc4b8bea44f966a4f5cfd29b26dbbcff2
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=3487b93cc4b8bea44f966a4f5cfd29b26dbbcff2
Author: Brian Paul <brianp at vmware.com>
Date: Fri Aug 10 12:14:17 2012 -0600
cso: rearrange some structure fields for consistency
---
src/gallium/auxiliary/cso_cache/cso_context.c | 5 +++--
1 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c
index 26c73fb..7fb8caf 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.c
+++ b/src/gallium/auxiliary/cso_cache/cso_context.c
@@ -104,8 +104,9 @@ struct cso_context {
void *blend, *blend_saved;
void *depth_stencil, *depth_stencil_saved;
void *rasterizer, *rasterizer_saved;
- void *fragment_shader, *fragment_shader_saved, *geometry_shader;
- void *vertex_shader, *vertex_shader_saved, *geometry_shader_saved;
+ void *fragment_shader, *fragment_shader_saved;
+ void *vertex_shader, *vertex_shader_saved;
+ void *geometry_shader, *geometry_shader_saved;
void *velements, *velements_saved;
struct pipe_clip_state clip;
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