Mesa (master): cso: rearrange some structure fields for consistency

Brian Paul brianp at kemper.freedesktop.org
Fri Aug 10 19:27:53 UTC 2012


Module: Mesa
Branch: master
Commit: 3487b93cc4b8bea44f966a4f5cfd29b26dbbcff2
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=3487b93cc4b8bea44f966a4f5cfd29b26dbbcff2

Author: Brian Paul <brianp at vmware.com>
Date:   Fri Aug 10 12:14:17 2012 -0600

cso: rearrange some structure fields for consistency

---

 src/gallium/auxiliary/cso_cache/cso_context.c |    5 +++--
 1 files changed, 3 insertions(+), 2 deletions(-)

diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c
index 26c73fb..7fb8caf 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.c
+++ b/src/gallium/auxiliary/cso_cache/cso_context.c
@@ -104,8 +104,9 @@ struct cso_context {
    void *blend, *blend_saved;
    void *depth_stencil, *depth_stencil_saved;
    void *rasterizer, *rasterizer_saved;
-   void *fragment_shader, *fragment_shader_saved, *geometry_shader;
-   void *vertex_shader, *vertex_shader_saved, *geometry_shader_saved;
+   void *fragment_shader, *fragment_shader_saved;
+   void *vertex_shader, *vertex_shader_saved;
+   void *geometry_shader, *geometry_shader_saved;
    void *velements, *velements_saved;
 
    struct pipe_clip_state clip;




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